In the last couple of weeks, I wrote about how I think the pandemic has affected the entertainment industry. You can read the first of the three posts here. In my third installment about the music industry, I briefly discussed that while online content has soared during the last five months, there’s also been an uptick in virtual reality concerts like the one performed by John Legend through the Wave platform. I’ve been interested in the intersection of live music and technology for some time so I figured now was as good a time as any to discuss further.Continue reading
Some time ago, I wrote about my Everyday Carry, or EDC. I encourage you to check it out here.
In a nutshell, your EDC is the stuff you carry with you everyday – keys, wallet, phone, headphones – whatever you’ve deemed important or useful enough to take with you when you go out. I also wrote about how I look at EDC in terms of concentric circles: the stuff you carry on your person, the stuff you carry in your bag/backpack/purse/briefcase, and the stuff you keep in your vehicle. They should all compliment each other.Continue reading
In my last post, I wrote about the current circumstances the entertainment world finds itself in, focusing on the movie industry. Now, let’s turn our attention to the music industry.
What we’ve seen so far from the performing arts is all over the map. Putting the music from home thing aside, artists have limited live performances to outdoor venues with small, socially-distanced audiences. Performances have been mainly smaller groups that are able to keep their distance on stage, playing to an empty hall and broadcasting online. No Mahler 8 anytime soon…Continue reading